package org.zb.world;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;

public class Scene {

	Image background;
	
	
	public void render(GameContainer container, Graphics g, int offsetX, int offsetY) throws SlickException {
		background.draw(offsetX, offsetY);
	}

	public void init(GameContainer container) throws SlickException {
		background = new Image("data/scene1.png");
	}
	
}
